
Happier people are more productive and provide a super-majority in the senate. Our low tax strategy means happier people. By contrast, the imperial government doesn’t have elections, so I can just tax the heck out of people with fewer consequences. Thus, the colonial government provides an alternative to higher taxes: the free market. But if I do that, my approval will go way down and if I lose the election, a coalition government is formed which is very…non-optimal. Oh…because I built a bunch of expensive starbases right off the bat and now I need the money…Īlternatively, I could just raise taxes. Thus, you can turn your factories over to private industry and let them (and by them, I really mean you) send out missions that result in you getting a cut of the profits. The idea is that I don’t want to feel like I have to build any old crap just to avoid wasting manufacturing. Missions are only available if you already have the Crusade expansion (which, if you play Galactic Civilizations, you should definitely get). In this game, I’m choosing Colonial because I do tend to use missions a great deal and I know I will be with this government type for at least half a game-year (26 weeks).

When I play, I half-roleplay and half play to win. Which one is better? And under what circumstances? Con: You can’t send out missions and people don’t like you as much. Imperial: Pro: No elections and a 20% boost to ship production and +1 moves.
